Classroom Four Corners
Get students moving with a classic corner-picking game, or use four-choice prompts to start conversations. Mark your room's corners 1–4 before playing.
Round 115
Choose a corner before the timer ends!
1Corner 1
2Corner 2
3Corner 3
4Corner 4
Classic rules: Students stand in one of four corners. Start the timer, then reveal a randomly selected corner. Students in that corner sit out; everyone else moves again. Keep playing until one student remains. The teacher supervises movement and decides when to end the game.
